scofieldly Posted September 27, 2017 Share Posted September 27, 2017 hi everyone, Here is the problem I meet, I have a sprite and I can drag it in the right way when game has normal scale but when I change scale by game.world.scale.setTo(2); things become different. the sprite moving distance become twice as my cursor moving distance, when the scale becomes 3 the distance also become triple as well. so do you gays have any good ideas for sync cursor and sprite position, many thx. Link to comment Share on other sites More sharing options...
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