Rybar Posted September 18, 2017 Share Posted September 18, 2017 Hello everyone! Last week I finished my #js13k entry, Greeble. I'd love it if you guys could give it a play and let me know what you think. http://js13kgames.com/entries/greeble PhasedEvolution, Nagval333, Jax and 1 other 3 1 Quote Link to comment Share on other sites More sharing options...
totor Posted September 19, 2017 Share Posted September 19, 2017 maybe i missed something but : let"s do a hallway test : launch the game (without a clue on how to play, maybe it"s a concept game, cool) long time loading without visual loader progress info (seriously?), ask to press Z?, done ask to press P?, done a countdown, a robot on a pile of garbage, the screen fades, i guess i should click (always do that if you are lost in front of a computer) the little robot makes little insignificant jumps, game over. some infos on what i probably should have done... the screen says critical system failure after sometimes i guess i have to reload the game. i repeat the test, same. seems visually appealing though. Quote Link to comment Share on other sites More sharing options...
Nagval333 Posted September 21, 2017 Share Posted September 21, 2017 Really liked it But I'm stuck... I can move faster, destroy the walls and even fly... But what now, is there some logic ending that I can't find or it's just finished this way? Quote Link to comment Share on other sites More sharing options...
Rybar Posted September 26, 2017 Author Share Posted September 26, 2017 Thanks for testing guys. @totor : There should be pop-up messages under the countdown explaining the controls? You're supposed to hop/roll left or right to find fuel keep yourself alive, until you find another body part. If it goes game-over almost immediately after being dropped, that may be a bug? I'll investigate. As for the loader not having a progress bar, you're right my bad. But what it's actually doing is rendering music to a buffer, and that time varies wildly from machine to machine, with no good way to get the percentage complete, at least with the tiny synth library I used here. Thanks for checking it out! @Nagval333 : nope, no real ending. There's a shoutout and credits hidden in several screens, but if you can fly you've seen almost the entire game. It's admittedly lacking content, I ran out of time and bytes, as this is for the 13k competition. Quote Link to comment Share on other sites More sharing options...
totor Posted October 2, 2017 Share Posted October 2, 2017 @Rybar, congrats for js13k2017!!!! i rechecked your game yesterday after the publishing of the results and found that this time it worked and i found the problem (on my computer at least) : at the beginning sometimes you get stuck in the pile of debris and you can't move right to roll to the next screen and find fuel hence game over. I eventually jumped out the garbage and reach the same fate as @Nagval333 plus i can almost endlessly fall through dozens of empty screens. Quote Link to comment Share on other sites More sharing options...
Kosmoon Posted October 2, 2017 Share Posted October 2, 2017 i was kinda lost on what to do at the begining but when i understood, i found it's a good concept that can be pushed far and become aswome with procedural/rogue like levels, a lot of diffrents random body parts. colisions with fuels do not happen some times. Quote Link to comment Share on other sites More sharing options...
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