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Babylon.js v3.1 supports Mixed Reality Spatial controllers


davrous
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Hi beloved community,

We're proud to announce that we've got a full support of the Windows Mixed Reality headsets AND Spatial Controllers in v3.1 : 

We even have very cool animation of the controllers to enhance immersion.

We're also working on simplifying a lot the creation of WebVR experiences in Babylon.js via the VRHelper. Stay tuned. But using only 2 lines of code, we will soon be able to cover 80% of use cases :)

David 

 

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  • 2 weeks later...
On 9/15/2017 at 3:45 AM, davrous said:

The VRHelper will implement a default teleportation behavior and will display the 3d models of each solution. It will offer also a default picking mechanism that will test the meshes for actionable items. 

For the GearVR, yes, this is still planned to add support for the controller. :)

I've been wondering since I bought it if you could do 2 controllers since the device supports 2 Bluetooth devices... I just haven't bought a second controller to find out yet.

EDIT:
Confirmed that 2 gearVR controller support does not currently exist. Hopefully this is something that they will fix in the future.

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