davrous Posted September 14, 2017 Share Posted September 14, 2017 Hi beloved community, We're proud to announce that we've got a full support of the Windows Mixed Reality headsets AND Spatial Controllers in v3.1 : We even have very cool animation of the controllers to enhance immersion. We're also working on simplifying a lot the creation of WebVR experiences in Babylon.js via the VRHelper. Stay tuned. But using only 2 lines of code, we will soon be able to cover 80% of use cases David HeadClot, GameMonetize, brianzinn and 6 others 9 Quote Link to comment Share on other sites More sharing options...
HeadClot Posted September 14, 2017 Share Posted September 14, 2017 This is awesome davrous 1 Quote Link to comment Share on other sites More sharing options...
inteja Posted September 14, 2017 Share Posted September 14, 2017 Great work! You're on fire! davrous 1 Quote Link to comment Share on other sites More sharing options...
brianzinn Posted September 15, 2017 Share Posted September 15, 2017 Wow, that's so great. Can you elaborate on the 80%? The work you did you getting GearVR working is fantastic. I'm wondering about the GearVR controllers and other VR experiences like Cardboard. Thanks again. I'm going to get the alpha-2 update and do some experimenting this week... davrous 1 Quote Link to comment Share on other sites More sharing options...
davrous Posted September 15, 2017 Author Share Posted September 15, 2017 The VRHelper will implement a default teleportation behavior and will display the 3d models of each solution. It will offer also a default picking mechanism that will test the meshes for actionable items. For the GearVR, yes, this is still planned to add support for the controller. brianzinn, GameMonetize and HeadClot 3 Quote Link to comment Share on other sites More sharing options...
ian Posted September 17, 2017 Share Posted September 17, 2017 I like browser inside. And teleport from one scene to another scene. Do BJS have anything like augmented reality? VR camera + 3D assets ? Quote Link to comment Share on other sites More sharing options...
ian Posted September 17, 2017 Share Posted September 17, 2017 Infinite browsers inside 3d? Quote Link to comment Share on other sites More sharing options...
reddozen Posted September 27, 2017 Share Posted September 27, 2017 On 9/15/2017 at 3:45 AM, davrous said: The VRHelper will implement a default teleportation behavior and will display the 3d models of each solution. It will offer also a default picking mechanism that will test the meshes for actionable items. For the GearVR, yes, this is still planned to add support for the controller. I've been wondering since I bought it if you could do 2 controllers since the device supports 2 Bluetooth devices... I just haven't bought a second controller to find out yet. EDIT: Confirmed that 2 gearVR controller support does not currently exist. Hopefully this is something that they will fix in the future. Quote Link to comment Share on other sites More sharing options...
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