GameMonetize Posted September 6, 2017 Share Posted September 6, 2017 Hey team!! To help fighting alpha sorting issue, we've just introduced support for depth pre pass rendering. The overall idea is to render depth value first to fight against self mesh sorting issues. Here what it looks like when facing the issue: https://www.babylonjs-playground.com/#1PLV5Z#1 And here is the fix with the pre pass rendering: https://www.babylonjs-playground.com/#1PLV5Z#16 Documentation: http://doc.babylonjs.com/tutorials/transparency_and_how_meshes_are_rendered#depth-pre-pass-meshes Gijs, Hersir, julien-moreau and 5 others 7 1 Quote Link to comment Share on other sites More sharing options...
jerome Posted September 7, 2017 Share Posted September 7, 2017 Deep but amazing improvement ! GameMonetize 1 Quote Link to comment Share on other sites More sharing options...
Vousk-prod. Posted September 11, 2017 Share Posted September 11, 2017 Awesome. Just awesome !!!! Quote Link to comment Share on other sites More sharing options...
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