Hersir Posted September 6, 2017 Share Posted September 6, 2017 Hi. I created small example with rectangle drawn on canvas and than used as texture for plane. PG Works fine but on zoom out , artefacts on texture appeared: Doing something wrong? Quote Link to comment Share on other sites More sharing options...
Hersir Posted September 6, 2017 Author Share Posted September 6, 2017 Looks like related to mipMaps if set to false works PG Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted September 6, 2017 Share Posted September 6, 2017 Yep, you may want to turn them off Quote Link to comment Share on other sites More sharing options...
Hersir Posted September 7, 2017 Author Share Posted September 7, 2017 @Deltakosh but I need them as I have rendered text on it, and without mipMaps its ugly Quote Link to comment Share on other sites More sharing options...
Hersir Posted September 7, 2017 Author Share Posted September 7, 2017 Ok found a workaround, to not use uScale GameMonetize 1 Quote Link to comment Share on other sites More sharing options...
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