JSON Posted September 3, 2017 Share Posted September 3, 2017 I wrote my very first blog post. It's a tutorial on how to create a multiplayer game with phaser in the client, and Node.js in the server: The server uses Socket.io and Express.js. Part 1: http://gojasonyang.com/post/phaserMultiplayerGamePart1.html It's for complete beginners who aren't familiar with Node.js and Phaser. I hope someone finds it useful if it's their first time working with Phaser and Node.js !! 8Observer8 and Kosmoon 2 Quote Link to comment Share on other sites More sharing options...
8Observer8 Posted September 10, 2017 Share Posted September 10, 2017 Thanks for this good tutorial. I will wait for Part2. I translated the code to TypeScript: https://github.com/8Observer8/PhaserTypeScriptGulpMultiplayerGameTutorial Temporary demo: http://io-game-by-8observer8.herokuapp.com/ Quote Link to comment Share on other sites More sharing options...
8Observer8 Posted September 30, 2017 Share Posted September 30, 2017 Some changes in my TypeScript version of code from this tutorial. I solved my problem with background offset of a remote player. I moved server scripts in src_server folder. I changed build commands: Quote For installation: npm install For building the client: gulp client For building the server: gulp server For building the client and the server together: gulp For running the server and the client: press "Server/Clint" button in Debug mode in VSCode Quote Link to comment Share on other sites More sharing options...
Kosmoon Posted October 2, 2017 Share Posted October 2, 2017 very complete and nice tutorial, big thanks Quote Link to comment Share on other sites More sharing options...
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