largeDachshund Posted August 24, 2017 Share Posted August 24, 2017 I'm new to BabylonJS. I've been successful at integrating the framework within an Angular 2 project. Now, I'm trying to integrate 3D models from the Unity Asset Store. I used the Unity exporter to generate a .babylon file. It rendered a gray beagle. The console complained about an old PBR Material version. I removed the albedo property and the error went away. So, did my beagle. I've attached my log from the console. I'm not sure where to start troubleshooting. What is the common approach to integrate 3D models into Babylonjs? Is there some linting tool to troubleshoot the .babylon file? Is my problem somewhere else? Thanks, Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted August 24, 2017 Share Posted August 24, 2017 ping @MackeyK24 Quote Link to comment Share on other sites More sharing options...
largeDachshund Posted August 24, 2017 Author Share Posted August 24, 2017 @Deltakosh, Thanks, for the assistance! Quote Link to comment Share on other sites More sharing options...
MackeyK24 Posted August 24, 2017 Share Posted August 24, 2017 Give me a day or two to clean some things up and ill try show you how to get going Quote Link to comment Share on other sites More sharing options...
largeDachshund Posted August 24, 2017 Author Share Posted August 24, 2017 Thanks, @MackeyK24! Quote Link to comment Share on other sites More sharing options...
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