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One atlas many json for spine


Outfire
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I want to use one atlas for many spine animations in my game.

I found the way how to do it with loader. I am loaded atlas with game loader (name other.atlas) and got in game.loader.resources.other. Then i am trying to load json file of my animation from console.

otherLoader = new PIXI.loaders.Loader()
spineLoaderOptions = { metadata: { spineAtlas: 'game.loader.resources.other' } };
otherLoader.add('someJson', 'static/img/content/fullHD/machine/elements/testJ.json', spineLoaderOptions)
	.load()

But it will not work. Loader still wants to load atlas with name of my json.

GET http://localhost:3004/static/img/content/fullHD/machine/elements/testJ.atlas 404 (Not Found)

I think it is because of atlas parser . I need varibale "pages" in my metadataAtlas, but there is no pages.

How atlas data looks like in console.

 

I am doing something wrong and i dont know what.

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You have to create "PIXI.spine.core.TextureAtlas", and use this method: https://github.com/pixijs/pixi-spine/blob/master/src/core/TextureAtlas.ts#L74 . Then pass it to the loader.

Something like https://github.com/pixijs/pixi-spine/blob/master/examples/dynamic_texture_atlas.md , but you can just pass "resources['myAtlas'].textures" to addTextureHash.

Btw, I'm working on automatic runtime atlas at the moment.

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