vinhpt Posted August 18, 2017 Share Posted August 18, 2017 How to make these fantastic effect in Babylonjs (show in this picture) 1. Sword air blade (red color) 2. Slow sword and leafs motion 3. Leafs fall Thanks! Quote Link to comment Share on other sites More sharing options...
SvenFrankson Posted August 18, 2017 Share Posted August 18, 2017 Hi, I have some code to do things like the sword effect here : https://github.com/SvenFrankson/space-scout/blob/master/scripts/TrailMesh.ts , as far as I know there's built-in feature yet like Unity's TrailRenderer. About the sword duplicated you could manage an array of clones of the mesh with fixed position. brianzinn and Wingnut 2 Quote Link to comment Share on other sites More sharing options...
Wingnut Posted August 18, 2017 Share Posted August 18, 2017 You rock, @SvenFrankson! Cool code. Welcome vinhpt. I imagine you could get CLOSE-to sword "trails" by using particles. Kind of "strobe-ish", though - needs some tweaking. Quote Link to comment Share on other sites More sharing options...
syed samoon Posted December 19, 2017 Share Posted December 19, 2017 On 8/18/2017 at 5:12 PM, SvenFrankson said: Hi, I have some code to do things like the sword effect here : https://github.com/SvenFrankson/space-scout/blob/master/scripts/TrailMesh.ts , as far as I know there's built-in feature yet like Unity's TrailRenderer. About the sword duplicated you could manage an array of clones of the mesh with fixed position. how to use this code Quote Link to comment Share on other sites More sharing options...
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