Samuel Girardin Posted January 21, 2014 Share Posted January 21, 2014 Hello, I'm new here. I discovered your engine yesterday. It sounds very promising! I was wondering if the typescript def are up to date with babylon last version. For example scene.enablePhysics or setPhysicsState for a mesh are not defined. [edit] it seems that there is no ref about the physic engine in the typescript def. Do I miss something ? Thanks ! Samuel. Quote Link to comment Share on other sites More sharing options...
gwenael Posted January 21, 2014 Share Posted January 21, 2014 Hello, Unfortunately the typescript def are not up to date. Quote Link to comment Share on other sites More sharing options...
Samuel Girardin Posted January 21, 2014 Author Share Posted January 21, 2014 Thanks for your answer. Do you know if the typescript definition will be update and typescript still supported ? Sam. Quote Link to comment Share on other sites More sharing options...
gwenael Posted January 21, 2014 Share Posted January 21, 2014 For now they are not up-to-date but I don't know if there will be updated. Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted January 22, 2014 Share Posted January 22, 2014 Hello, the typescript is more a community oriented feature in babylon.js. I do not update them but for instance vbouzon did an update recently Quote Link to comment Share on other sites More sharing options...
Samuel Girardin Posted January 22, 2014 Author Share Posted January 22, 2014 Thanks for you answer ! I'll try to have a look too. Quote Link to comment Share on other sites More sharing options...
davrous Posted January 22, 2014 Share Posted January 22, 2014 Yes, it would be cool to have someone from the community managing the update of the TypeScript definitions. Quote Link to comment Share on other sites More sharing options...
gwenael Posted January 22, 2014 Share Posted January 22, 2014 Once I use VS 2013, it will be a pleasure for me to do it. Quote Link to comment Share on other sites More sharing options...
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