Jump to content

Resizing TileSprite?


GAveryWeir
 Share

Recommended Posts

If I try to resize a TileSprite after instantiation it doesn't work. When I set width and height, it properly changes the number of times my 32x32 texture tiles over the TileSprite, but the actual bounds of the TileSprite don't change.

 

In other words, a 128x128 TileSprite stays that size even if I set its width and height to 256. Its texture just scales down.

 

Am I missing something? If this is a bug, is there a good workaround?

Link to comment
Share on other sites

  • 1 year later...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...