Pryme8 Posted August 16, 2017 Share Posted August 16, 2017 https://www.babylonjs-playground.com/#ZIPFMJ#57 I am noticing that if I move the camera around, I get a glitch of what looks like a "scanline" or some sort of line that makes the meshs look like there is a horizontal disturbance on them... I am using chrome, and have not had a chance to test it back at my house to see if another client causes the same effect. Can someone check if they are having the same glitch happen and if so I need to figure out what could be the cause. EDIT ** I'm actually noticing it now on other scenes odd I wish I could do a screen capture here at work so I could demonstrate. I just got to try it at home and it looks like it was localized to the other computer. but I do wonder if anyone else sees what I'm talking about because it is odd. I'm thinking it is a hardware problem now though. And not bjs. Quote Link to comment Share on other sites More sharing options...
Jaskar Posted August 17, 2017 Share Posted August 17, 2017 Hi, No problem here with chrome... Can you send a screenshot ? Or a picture of your screen at least ? Quote Link to comment Share on other sites More sharing options...
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