MaverickGeek Posted August 12, 2017 Share Posted August 12, 2017 If we can, please explain with some steps! Thanks! Quote Link to comment Share on other sites More sharing options...
adam Posted August 12, 2017 Share Posted August 12, 2017 You should be able to. What issues did you run into? Quote Link to comment Share on other sites More sharing options...
MaverickGeek Posted August 12, 2017 Author Share Posted August 12, 2017 Which Texture to set it to render in? Quote Link to comment Share on other sites More sharing options...
adam Posted August 12, 2017 Share Posted August 12, 2017 I'd keep it totally separate. Use a canvas for BJS and another canvas for Pixi. Quote Link to comment Share on other sites More sharing options...
MaverickGeek Posted August 12, 2017 Author Share Posted August 12, 2017 You can render one canvas on top of another? I am not a web dev! I have just learned core js to port existing project to WebGL! Please give some more details! Quote Link to comment Share on other sites More sharing options...
MaverickGeek Posted August 12, 2017 Author Share Posted August 12, 2017 Also, will there be a performance penalty if we do so? Quote Link to comment Share on other sites More sharing options...
Kreeba Posted August 12, 2017 Share Posted August 12, 2017 You might have issues with interactions getting to the 3d layer, for example mouse clicks Quote Link to comment Share on other sites More sharing options...
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