jeromechoain Posted January 21, 2014 Share Posted January 21, 2014 Hi everyone,we’ve been working hard on optimization for the king of the games: chess.It has been 100% revisited.We shared about our technical researches. We are talking about Low Poly Retopology and 3D normal maps: http://www.jocly.com/node/374About the game, here is a presentation video: If you want to give it a try you can play here: http://www.jocly.com/#/play/classic-chessIncludes basic jocly features:- play vs computer, friends or other jocly users- chat room- video chat (WebRTC)- recorded games for replay- embedding tools- development toolsFeedback very welcomeThanks.jerome Quote Link to comment Share on other sites More sharing options...
borislavbaros Posted March 5, 2014 Share Posted March 5, 2014 This challenging game is a regular fun and engaging 2D chess game with 3D view that should not be mixed up with Tri-Dimensional Chess.ChessJam is a free online chess game with a beautiful interface and 3D chess board. Quote Link to comment Share on other sites More sharing options...
Blender man Posted July 1, 2014 Share Posted July 1, 2014 Optimization for 3D browser games is very important. Check our tutorial on this topic in which we heavely use texture atlases and pack specular maps into the alpha channel of diffuse textures. Quote Link to comment Share on other sites More sharing options...
oddskill Posted August 30, 2014 Share Posted August 30, 2014 Looks very nice, thanks,especially for the link where you showhow to create those normal maps in blender.Seems to be a very efficient way to save cpu/gpu resources when dealing with 3d models. Quote Link to comment Share on other sites More sharing options...
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