Gunmage Posted August 9, 2017 Share Posted August 9, 2017 I'm sorry for my noob question, but I can't find neither a way to get a specific GUI control or a list of controls added to AdvancedDynamicTexture (like, for example, the GetMeshById method for meshes), nor any documentation on Babylon.GUI save for the lamentably short tutorial. Is there a way to find a control without storing a reference to it whenever I create one? Or maybe I'm just missing something? GameMonetize 1 Quote Link to comment Share on other sites More sharing options...
Samuel Girardin Posted August 9, 2017 Share Posted August 9, 2017 lamentably short tutorial ... anyway, maybe something like this : var screen = BABYLON.GUI.AdvancedDynamicTexture.CreateFullscreenUI("UI"); screen._rootContainer.getChildByName("whaturlookingfor") Steffen, Gunmage and Pryme8 3 Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted August 9, 2017 Share Posted August 9, 2017 I really appreciated the "lamentably short tutorial ..." You're welcome Quote Link to comment Share on other sites More sharing options...
Dad72 Posted August 9, 2017 Share Posted August 9, 2017 The word "lamentably" Is too much. He has the essential (the tutorial). No need to write a book. A tutorial is made to be read. The longer it is, the less it is read. GameMonetize 1 Quote Link to comment Share on other sites More sharing options...
Samuel Girardin Posted August 9, 2017 Share Posted August 9, 2017 36 minutes ago, Deltakosh said: I really appreciated the "lamentably short tutorial ..." You're welcome @Deltakosh I hope there is no missunterstanding with my post. I was totally shocked by this 'lamenta...' . Je voulais être grossier au début. Mais ce n'est ni le lieu, ni la manière d'être ici. Bref des baffes se perdent. Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted August 10, 2017 Share Posted August 10, 2017 Lol no I completely get your reaction as I had the same. This is kind of fun to ask for help and in the same time be clearly mean against the ones who want to help Pryme8 1 Quote Link to comment Share on other sites More sharing options...
Gunmage Posted August 10, 2017 Author Share Posted August 10, 2017 @Deltakosh I'm sorry that my words came off as rude and mean, that was not my intention. I was just trying to convey that tutorial did not have the info I was looking for and chose my words poorly, as I can see now.@Samuel Girardin Yes, that's what I was looking for, thank you. Quote Link to comment Share on other sites More sharing options...
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