Gunmage Posted August 7, 2017 Share Posted August 7, 2017 I am trying to make a 3d reference grid with a cube, and I would like to know if there is a way to start the gridMaterial's grid at one of the mesh vertices. By default it seems to start at the center of the face, and it is not quite what I need - if cube size is not a multiple of grid ratio, cube vertices are not grid points (like so - https://www.babylonjs-playground.com/#5S6MD#15). Is there a way to do this with gridMaterial, or should I explore other possibilities? Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted August 7, 2017 Share Posted August 7, 2017 Unfortunately I'm afraid you will have to explore other options or make sure the cube size is aligned with grid ratio Quote Link to comment Share on other sites More sharing options...
Gunmage Posted August 8, 2017 Author Share Posted August 8, 2017 Oh well =( Thanks for answering, anyway. Quote Link to comment Share on other sites More sharing options...
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