habibieamrullah Posted July 25, 2017 Share Posted July 25, 2017 I'm developing Phaser games for Android devices. I do not use Cordova Phonegap, please do not suggest me to do it. All I do is manually putting my HTML5 and JS files into an assets folder and calling it from Android WebView. Now, the problem is resolution. I always getting jagged images and not satisfied. Before using Phaser, I developed my HTML5 games by setting game's canvas width & height twice larger from device's screen. Then, I simply put css code to downscale the canvas to fit the screen. The result was good, images are crisp. But with Phaser, I can not set canvas width&height just like before. What is the solution? Link to comment Share on other sites More sharing options...
JordanSchuetz Posted July 25, 2017 Share Posted July 25, 2017 Use Cordova Link to comment Share on other sites More sharing options...
habibieamrullah Posted July 28, 2017 Author Share Posted July 28, 2017 On 26/07/2017 at 1:22 AM, JordanSchuetz said: Use Cordova I'm trying to use cocoon.io instead. Feel dizzy configuring Cordova. Always getting error on Android Studio when I try to build. Link to comment Share on other sites More sharing options...
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