Dad72 Posted September 9, 2017 Share Posted September 9, 2017 10 hours ago, Wingnut said: Dad72, are you going to make our first in-playground makeContainer()... via document.createElement("svg") and then stuff it full of child nodes? That would be SO cool. Maybe, but not right away. I have a small construction work to finish at my home. I do not have much time to programming at the moment. Quote Link to comment Share on other sites More sharing options...
Wingnut Posted September 9, 2017 Share Posted September 9, 2017 11 hours ago, brianzinn said: is one goal of BJS GUI to work with only a canvas/webglcontext? I am thinking of something portable like Cocoon Canvas+ or WebVR (3D). Hi @brianzinn. Yeah, I think you are correct - thx for the reminder. hmm. @Dad72 Good luck on your construction project. Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted September 11, 2017 Share Posted September 11, 2017 GUI was designed to work with Webvr Quote Link to comment Share on other sites More sharing options...
Arte Posted September 13, 2017 Share Posted September 13, 2017 On 9/7/2017 at 11:09 PM, Deltakosh said: I'm happy to capture what could be missing in the GUI if that makes sense Thank you for GUI.InputText. Padding is missing for inputText. Quote Link to comment Share on other sites More sharing options...
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