CuAnnan Posted July 15, 2017 Share Posted July 15, 2017 I have started an idle game. I'm at the stage now where I need to consider saving, which is going to be done by encoding a JSON string in binary safe format and sticking that into localStorage. Loading will be done by reversing that and feeding the JSON string into a fromJSON method. I'd like to be saving every 10s or so. My question is how to automate this. I could just set a timeout function, but that seems like it'd be competing with the requestAnimationFunction. Do I just put a tick counter in the animation function and when the modulo of that and the tick count is 0 save? Is there a best practice for this? Quote Link to comment Share on other sites More sharing options...
WiLD11 Posted July 15, 2017 Share Posted July 15, 2017 I think having a 10s loop and saving on loop would be the best way. I can't think of any better methods. Quote Link to comment Share on other sites More sharing options...
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