YngNAmbitious Posted July 13, 2017 Share Posted July 13, 2017 Hey guys, My name is Mike and I'm from Korea. Me and 14 other guys are making a HTML5 MMORPG called "Mad World". Here's its trailer. And here's rain animation The game has all the familiar features of MMORPGs but the combat is more face-paced. It has hand-drawn artstyle like you see here. I will be posting some updates here from now on, and maybe some development tips we learn along the way. We want to be a pioneer in the area HTML5 in Korea which is still very new in the country. We want to make it available worldwide by the end of 2018, so we still have a long way to go. Any feedback is welcome by the way. Thanks and let me know what you think of the game! For more information on the game, you can visit our website: www.jandisoft.com or follow us on Facebook Twitter Youtube Here's the latest update We are throwing an in-game Halloween event next week from October 30th to November 1st. Anyone interested here's a link to the game. http://halloween.madworldmmo.com/ We will open the server during the event time. Hope we see you guys there. =) Here's a wip customization system,. Oh, and we recently opened a forum. Come by and say hello if you're interested. =) Tom Atom, RubbleGames, ivan.popelyshev and 6 others 9 Quote Link to comment Share on other sites More sharing options...
away168 Posted July 13, 2017 Share Posted July 13, 2017 Now this is the real deal. Thanks for posting this in here, it's nice work so far. I assume this will be in desktop only? YngNAmbitious 1 Quote Link to comment Share on other sites More sharing options...
bruno_ Posted July 13, 2017 Share Posted July 13, 2017 Looks awesome! YngNAmbitious 1 Quote Link to comment Share on other sites More sharing options...
YngNAmbitious Posted July 13, 2017 Author Share Posted July 13, 2017 1 hour ago, Alectora said: Now this is the real deal. Thanks for posting this in here, it's nice work so far. I assume this will be in desktop only? Thank you! No, it will also be available on mobile, iOS, Android. We're planning to release it as many platforms as we possibly can. away168 1 Quote Link to comment Share on other sites More sharing options...
NicoA Posted July 13, 2017 Share Posted July 13, 2017 Really really good!, Im tring to create a game like this for some time... and yours is just too perfect! Love that you are using spine for the animations!, it looks really nice!. Hope you lets us play the demo version soon :). YngNAmbitious 1 Quote Link to comment Share on other sites More sharing options...
YngNAmbitious Posted July 13, 2017 Author Share Posted July 13, 2017 7 minutes ago, NicoA said: Really really good!, Im tring to create a game like this for some time... and yours is just too perfect! Love that you are using spine for the animations!, it looks really nice!. Hope you lets us play the demo version soon :). Thanks! Spine is cool =) Here's an animation of one of the bosses in the game: I will definitely give you a heads-up here if there's any testing coming. Quote Link to comment Share on other sites More sharing options...
WombatTurkey Posted July 13, 2017 Share Posted July 13, 2017 Wow, okay this makes me want to stop developing my game lol. Holy crap.. I do have to ask, are you using an in-house library/engine? Edit: Oh okay, I'm dumb. I clicked on Engine on your site, I see! Thanks! Good luck!! Quote Link to comment Share on other sites More sharing options...
Arcanorum Posted July 13, 2017 Share Posted July 13, 2017 Will this actually be running in the browser on mobiles, or will you be packaging this up as a native app? Quote Link to comment Share on other sites More sharing options...
YngNAmbitious Posted July 14, 2017 Author Share Posted July 14, 2017 15 hours ago, WombatTurkey said: Wow, okay this makes me want to stop developing my game lol. Holy crap.. I do have to ask, are you using an in-house library/engine? Edit: Oh okay, I'm dumb. I clicked on Engine on your site, I see! Thanks! Good luck!! Hi! Are you developing by yourself? We have 15 guys developing the game we have more resources I guess. =) And yes we are using our own engine. Quote Link to comment Share on other sites More sharing options...
YngNAmbitious Posted July 14, 2017 Author Share Posted July 14, 2017 13 hours ago, Arcanorum said: Will this actually be running in the browser on mobiles, or will you be packaging this up as a native app? We haven't decided yet, but probably as a native app. Quote Link to comment Share on other sites More sharing options...
samid737 Posted July 14, 2017 Share Posted July 14, 2017 Looks really really nice , good luck !! I was wondering how your team is organised (especially how many artists , but also programmers, audio composers and/or other roles...)? Quote Link to comment Share on other sites More sharing options...
JeremyG Posted July 14, 2017 Share Posted July 14, 2017 Look amazing. Great job ! Will try it soon YngNAmbitious 1 Quote Link to comment Share on other sites More sharing options...
fupersun Posted July 14, 2017 Share Posted July 14, 2017 This is so awesome!!! YngNAmbitious 1 Quote Link to comment Share on other sites More sharing options...
WombatTurkey Posted July 14, 2017 Share Posted July 14, 2017 11 hours ago, YngNAmbitious said: Hi! Are you developing by yourself? We have 15 guys developing the game we have more resources I guess. =) And yes we are using our own engine. Yeah, I really wish you the best. I hope your game can go viral and really hit it out of the park. The HTML 5 field is waiting for that "action MMORPG" I think. You guys will set a very high precedent Quote Link to comment Share on other sites More sharing options...
YngNAmbitious Posted July 17, 2017 Author Share Posted July 17, 2017 On 2017. 7. 14. at 11:09 PM, samid737 said: Looks really really nice , good luck !! I was wondering how your team is organised (especially how many artists , but also programmers, audio composers and/or other roles...)? Hi thank! We have 4 programmers, 5 artists, 3 game designers, 2 animators, and 1 business/localization We don't really have a composer, but one of our artists takes care of the sound design. samid737 1 Quote Link to comment Share on other sites More sharing options...
YngNAmbitious Posted July 17, 2017 Author Share Posted July 17, 2017 On 2017. 7. 15. at 7:50 AM, WombatTurkey said: Yeah, I really wish you the best. I hope your game can go viral and really hit it out of the park. The HTML 5 field is waiting for that "action MMORPG" I think. You guys will set a very high precedent We hope so! Quote Link to comment Share on other sites More sharing options...
gregmax17 Posted July 24, 2017 Share Posted July 24, 2017 Can you please share more on what you did/used for development? What are using for 2d rendering, what did you use to create the levels, how are you able to balance all the numbers, frameworks and engines did you use, etc. Quote Link to comment Share on other sites More sharing options...
TheBoneJarmer Posted July 25, 2017 Share Posted July 25, 2017 Looks amazing! Yes, I agree HTML5 could use some promotion. And as far as I have seen you guys are doing a good job doing so. Keep up the good work and keep us posted. Quote Link to comment Share on other sites More sharing options...
YngNAmbitious Posted July 29, 2017 Author Share Posted July 29, 2017 On 2017. 7. 25. at 0:21 AM, gregmax17 said: Can you please share more on what you did/used for development? What are using for 2d rendering, what did you use to create the levels, how are you able to balance all the numbers, frameworks and engines did you use, etc. Hi! We use an engine based on our own technology and a collection of modified versions of open source libraries like PixiJS v3 (for 2d rendering). We use Spine for animation. Quote Link to comment Share on other sites More sharing options...
YngNAmbitious Posted July 29, 2017 Author Share Posted July 29, 2017 On 2017. 7. 26. at 1:25 AM, TheBoneJarmer said: Looks amazing! Yes, I agree HTML5 could use some promotion. And as far as I have seen you guys are doing a good job doing so. Keep up the good work and keep us posted. Will do! =) Quote Link to comment Share on other sites More sharing options...
mazoku Posted July 31, 2017 Share Posted July 31, 2017 Looks great, I want to play! And I am ashamed of how simple my games are Great one! YngNAmbitious 1 Quote Link to comment Share on other sites More sharing options...
YngNAmbitious Posted August 16, 2017 Author Share Posted August 16, 2017 Here's the latest update. We recently did a cross-platform test to see how synchronized the game runs on multiple platforms, and here it is. https://www.youtube.com/watch?v=ihLZWfnnG0A Although we noticed a few hiccups here and there on a low spec smartphone. we are quite pleased with the results. Quote Link to comment Share on other sites More sharing options...
WombatTurkey Posted September 8, 2017 Share Posted September 8, 2017 On 8/16/2017 at 4:47 AM, YngNAmbitious said: Here's the latest update. We recently did a cross-platform test to see how synchronized the game runs on multiple platforms, and here it is. https://www.youtube.com/watch?v=ihLZWfnnG0A Although we noticed a few hiccups here and there on a low spec smartphone. we are quite pleased with the results. Awesome! Just curious does it run good at 144 fps? Was curious because RAF will match the monitor's refresh rate so the possibility of 144hz will be there. Very eager to try it out, looks like it'll be a big hit YngNAmbitious 1 Quote Link to comment Share on other sites More sharing options...
YngNAmbitious Posted September 10, 2017 Author Share Posted September 10, 2017 On 2017. 9. 8. at 3:27 PM, WombatTurkey said: Awesome! Just curious does it run good at 144 fps? Was curious because RAF will match the monitor's refresh rate so the possibility of 144hz will be there. Very eager to try it out, looks like it'll be a big hit Thank you! Yeah, it will be really awesome if the game gets some buzz. We haven't tried but maybe will try in future tests. =) Quote Link to comment Share on other sites More sharing options...
YngNAmbitious Posted September 20, 2017 Author Share Posted September 20, 2017 Here are the video clips from the latest internal test we did a few weeks ago. Latest Development Update Quote Link to comment Share on other sites More sharing options...
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