WhoAteDaCake Posted July 12, 2017 Share Posted July 12, 2017 I am importing a generated foot mesh. After importing it I strip the jpg that's overlaid. Is it possible to modify color in parts of the foot. Let's say I'd want to make toes red, or half of the foot blue, can i do it after model is imported? Or do I have to overlay another mesh on top and color it ? Quote Link to comment Share on other sites More sharing options...
JCPalmer Posted July 12, 2017 Share Posted July 12, 2017 You need to know which faces are the toes, then make 2 sub-meshes to replace the single sub-mesh of the entire thing. Unfortunately, a sub-mesh requires a contiguous set of vertices. This is un-likely to be the case. Once you have sub-meshes, you will need to change to a multi-material, assign the unaffected faces to the old material. Then create a new material & assign it to the toes sub-mesh. It is nice to see that clara.io distributes in .babylon format, but what I described of re-ordering vertices, creating / assigning sub-meshes with materials is what exporters do. Once in .babylon format it is like compiled. Think you should download as .blend, edit it Blender, then export if you wish to modify it. WhoAteDaCake 1 Quote Link to comment Share on other sites More sharing options...
WhoAteDaCake Posted July 13, 2017 Author Share Posted July 13, 2017 Thank you @JCPalmer That is exactly what I ended up doing Quote Link to comment Share on other sites More sharing options...
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