UnlimitedX Posted January 17, 2014 Share Posted January 17, 2014 Hello,This is my first post on the HTML5 Game Devs Forum and I'm here thanks to the precious advices of Richard to show you a game we are developing with my team for 2 years.It is called Jiun, a free-to-play MOBA (or ARTS as you wish) game in pixel art scheduled to be released by the end of March 2014. It addresses to a wide range of public. 1) Sum-up of the Gameplay Here two the main concepts:- No magic skills casted by the character, only items you use.For example:You can have two actives weapons equiped, one in the left hand and the other one in the right hand.You are able to use these weapons with two keys (K and L by default) when cooldown is ok. For example you can equipe two swords or a sword and a shield.- No auto-attack such most of MOBA/MMORPG, it is more like an hack'n slash, in a retro atmosphere. For our first beta release, scheduled by the end of March 2014, we planned to implement 5vs5 mode where your goal will be to reduce opponent team reinforcements to 0.Games will last at least 15 minutes. Using a bow is similar to using melee weapons. Bows are dual-handed weapons, and are used with the left hand key (L by default). To shoot an arrow the character has to aim at the target and therefore remains stationary during the attack animation. Position yourself carefully, as you're open to both melee and ranged weapon fire.There is no automatic attack in Jiun like in traditional MOBAs, so you have to be skilled and time your shots or face defeat. Quick reactions are also crucial to moving away from the path of incoming arrows. To save yourself from enemy volleys, consider carrying a shield: it provides both a 30% passive chance to block incoming arrow damage, and can be used to block them if timed well.Stay tuned for the next video: the quickslots.Latest Version (here french version) 2) Sum-up of the of the development's chronology of Jiun Initially aimed to be a MMORPG, we worked on Jiun very hard, which was coded in java, but we realize few months ago that this wasn't the best way to follow for an independant game studio after we tried a crowdfunding campaign.The resources were lacking. The time also. As Jiun wasn't my first online game experience (I made an online MMO called Kingdom of War PSP) we decided to move quickly to another platform before being overwhelmed by labor and obscolescence of the Java applet platform. Moreover we experiment a lot of Java applet warnings.Phaser JS was the best way to achieve our goal. This choice was made few months ago and here we are. 3) Music sampleExtract of Jiun Main Theme 4) Sign up to the beta, follow us and spread the word! You may be interested in signing up to the beta of Jiun and play now for free !Register on the Web site of Jiun.You can follow us on @JiunGame and Facebook and you can also spread the word The forums of Jiun just have opened : http://forums.jiun.net/We just launched our online shop, so if you want to support us, please don't hesitate : https://jiun.net/shopJoin us now ! Sir_Everard 1 Quote Link to comment Share on other sites More sharing options...
rich Posted January 17, 2014 Share Posted January 17, 2014 I registered and am looking forward to playing BTW on your web site the "Sign In" buttons all say "Sing In" which you may want to correct. DWboutin 1 Quote Link to comment Share on other sites More sharing options...
UnlimitedX Posted January 17, 2014 Author Share Posted January 17, 2014 I registered and am looking forward to playing BTW on your web site the "Sign In" buttons all say "Sing In" which you may want to correct.Thanks for signed in Now fixed. Quote Link to comment Share on other sites More sharing options...
diegosoek Posted January 17, 2014 Share Posted January 17, 2014 This game reminds me of Tibia, congratulations! Quote Link to comment Share on other sites More sharing options...
scoots Posted January 18, 2014 Share Posted January 18, 2014 Can't wait to play! I'd love to know about the server technologies you're using to support multiplayer with Phaser. Quote Link to comment Share on other sites More sharing options...
UnlimitedX Posted January 18, 2014 Author Share Posted January 18, 2014 Glad to hear that We use multithreaded Java server with WebSockets as networking interface. Quote Link to comment Share on other sites More sharing options...
UnlimitedX Posted January 29, 2014 Author Share Posted January 29, 2014 UP : Our forums are now opened.http://forums.jiun.net/ See you soon ! Quote Link to comment Share on other sites More sharing options...
scoots Posted January 30, 2014 Share Posted January 30, 2014 Are you using any open source software for the multiplayer server? Or is it all custom written? Quote Link to comment Share on other sites More sharing options...
UnlimitedX Posted January 30, 2014 Author Share Posted January 30, 2014 All is custom written and we use Spring Framework as IOC container http://projects.spring.io/spring-framework/ Quote Link to comment Share on other sites More sharing options...
UnlimitedX Posted March 2, 2014 Author Share Posted March 2, 2014 Here some new screenshot which come from the private alpha test session More information on http://jiun.net and on our http://forums.jiun.net Quote Link to comment Share on other sites More sharing options...
snowkie Posted March 4, 2014 Share Posted March 4, 2014 wow, looks beautiful! can't wait to try it Quote Link to comment Share on other sites More sharing options...
UnlimitedX Posted March 9, 2014 Author Share Posted March 9, 2014 Thanks !21 days remaining before the beta release. Quote Link to comment Share on other sites More sharing options...
UnlimitedX Posted March 12, 2014 Author Share Posted March 12, 2014 test of ranged weapons system Quote Link to comment Share on other sites More sharing options...
Aegar Posted March 13, 2014 Share Posted March 13, 2014 I'm really digging the art style. Nice work! Quote Link to comment Share on other sites More sharing options...
UnlimitedX Posted March 13, 2014 Author Share Posted March 13, 2014 Thanks ! Quote Link to comment Share on other sites More sharing options...
UnlimitedX Posted March 16, 2014 Author Share Posted March 16, 2014 Greetings, adventurers. This is the first dev log video of Jiun: the archery system. Using a bow is similar to using melee weapons. Bows are dual-handed weapons, and are used with the left hand key (L by default). To shoot an arrow the character has to aim at the target and therefore remains stationary during the attack animation. Position yourself carefully, as you're open to both melee and ranged weapon fire. There is no automatic attack in Jiun like in traditional MOBAs, so you have to be skilled and time your shots or face defeat. Quick reactions are also crucial to moving away from the path of incoming arrows. To save yourself from enemy volleys, consider carrying a shield: it provides both a 30% passive chance to block incoming arrow damage, and can be used to block them if timed well. Stay tuned for the next video: the quickslots. Quote Link to comment Share on other sites More sharing options...
kiesto88 Posted March 16, 2014 Share Posted March 16, 2014 Wow, this is super cool!! Quote Link to comment Share on other sites More sharing options...
UnlimitedX Posted March 23, 2014 Author Share Posted March 23, 2014 Greetings, adventurers.This is the second dev log video of Jiun: the quickslots system. Quote Link to comment Share on other sites More sharing options...
UnlimitedX Posted April 16, 2014 Author Share Posted April 16, 2014 New update 0.1.012 What's new ?Artificial intelligence has been improved The barbaros not disappear from the minimap sometimes when they were killed Dynamics Objects System has been improved to reduce significantly lags issues.Adding blood on the floor when damage dealt.Online Shop now available ( forum post about the shop : http://forums.jiun.n...now-available/)Possibility of renewing your pixel art face, reset your statistics or rename your character. Opportunity to buy PP (pinterac points) using paypal or starpass. A tower by faction deal damage to near ennemies, if it is destroy the tower's team loose the game. Quote Link to comment Share on other sites More sharing options...
tackle Posted April 18, 2014 Share Posted April 18, 2014 This looks cool. Love the tagline - "join the war of the great cleavage" Quote Link to comment Share on other sites More sharing options...
UnlimitedX Posted April 19, 2014 Author Share Posted April 19, 2014 Thanks, it is very related to the story of Jiun Quote Link to comment Share on other sites More sharing options...
UnlimitedX Posted May 10, 2014 Author Share Posted May 10, 2014 New update, you can now add friends, buy frames and enjoy a lot of new features.We will soon launch our promotionnal campaign so there will be a lot of players on Jiun !See you soon in the battle ! (here french version) Quote Link to comment Share on other sites More sharing options...
UnlimitedX Posted May 14, 2014 Author Share Posted May 14, 2014 New NPC Battle video available!More on https://jiun.net Quote Link to comment Share on other sites More sharing options...
UnlimitedX Posted October 3, 2014 Author Share Posted October 3, 2014 Hello ! New update with the trailer of jiun : News picture : Quote Link to comment Share on other sites More sharing options...
UnlimitedX Posted October 7, 2014 Author Share Posted October 7, 2014 New update #0.1.2 a lot of new features and bug fixe. Quote Link to comment Share on other sites More sharing options...
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