divers Posted July 6, 2017 Share Posted July 6, 2017 Hello, recently I made a game and now is the time to fit it to all screens. game.scale.scaleMode = Phaser.ScaleManager.SHOW_ALL; works well for me but only if the canvas is not in the div with id. If I have: new Phaser.Game(360,640,Phaser.CANVAS,'for example') scaling is freakin out. How can I get it working within div? Hope you can help me Link to comment Share on other sites More sharing options...
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