JeremyG Posted July 5, 2017 Share Posted July 5, 2017 Hello every one, Me and a friend are two french guys launching a new adventure/platformer game : Zoko and the Fireflies. We have been working two years on it (not full time, after work and week ends) In the game, Hero have to save all his friends from vilain Dr Chaos . To do that , i will have to use a boomerang , jump, carry objects, run away and fight bossIt's made with : Javascript, PIXI.JS (webgl), Spriter, Box2D (cocoon api) And compiled to apk with Cocoon.io For now i don't have a Web Version Online but i have published it on Google play store Google Play Store : https://play.google.com/store/apps/details?id=com.toofoo.zokoPlay online in Browser : http://zoko.toofoo.com/play/ Our website : http://zoko.toofoo.com/ Please leave me feebacks :-) More screenshots : NicoA 1 Quote Link to comment Share on other sites More sharing options...
none-9999 Posted July 5, 2017 Share Posted July 5, 2017 grandioso, Quote Link to comment Share on other sites More sharing options...
NicoA Posted July 5, 2017 Share Posted July 5, 2017 looks really great!! smoth play and really pollish!. You should add a power that it can do something with the light of the fireflie, something like kill all the enemies or something like that!. Quote Link to comment Share on other sites More sharing options...
JeremyG Posted July 5, 2017 Author Share Posted July 5, 2017 Thanks guys For now, fireflies only turn light on caverns but in world 2 (work in progress; coming soon) , fireflies can carry objects such as rock or platform But the idea is really good, i will see if i can do something fun with that Quote Link to comment Share on other sites More sharing options...
noob42 Posted July 7, 2017 Share Posted July 7, 2017 downloading right now, JeremyG 1 Quote Link to comment Share on other sites More sharing options...
JeremyG Posted July 11, 2017 Author Share Posted July 11, 2017 Just add a beta WEB version at : http://zoko.toofoo.com/play/ playable with Keyboard, no progress bar for loading, but working on it ^^ Quote Link to comment Share on other sites More sharing options...
nkholski Posted July 15, 2017 Share Posted July 15, 2017 Looks really polished and professional but it crashes when I select level before gameplay. It says zoko on black background and freezes. JeremyG 1 Quote Link to comment Share on other sites More sharing options...
fupersun Posted July 17, 2017 Share Posted July 17, 2017 Nooo the web version is throwing an error for me! It looks so amazing, I want to play it! Great job on artwork and looks really fun too! Awesome! Also, performance obviously works well using box 2d and mobile, did you run into anything to look out for when working with box2d plugin? Thanks! JeremyG 1 Quote Link to comment Share on other sites More sharing options...
JeremyG Posted July 18, 2017 Author Share Posted July 18, 2017 Oups , gonna look at it. May be webgl bug . Really strange Quote Link to comment Share on other sites More sharing options...
JeremyG Posted July 18, 2017 Author Share Posted July 18, 2017 Oups , gonna look at it. May be webgl bug . Really strange. Do you have more information ? What is your browser ? I just test it on ie, firefox and chrome and it is working fine Quote Link to comment Share on other sites More sharing options...
Umz Posted August 1, 2017 Share Posted August 1, 2017 Got an error trying to play the game, in Chrome. Pixi.js 3.0.10 - ? WebGL ? http://www.pixijs.com/ ??? pixi.min.js:7 Uncaught Error: The frameId " and " does not exist in the texture cache at Function.i.fromFrame (pixi.min.js:7) at window.cvhdnksq (menus.js:1) at window.cvhdnksq (menus.js:1) at Object.window.kfwckbmc [as add] (game.js:8) at window.rsvlwdvn (game.js:4) at Object.window.fswcqfpm [as add] (game.js:1) at Object.window.pfbbbtqp [as dqckdkqd] (menus.js:2) at window.kwtmhmrl (menus.js:2) at eval (eval at xhr.onreadystatechange (menus.js:2), <anonymous>:1:399) at XMLHttpRequest.xhr.onreadystatechange (menus.js:2) game.js:4 Uncaught TypeError: Cannot read property 'x' of undefined at window.pdcwpkhs (game.js:4) at Object.window.bplqkfrt [as step] (game.js:4) at window.rlqqtkpc (functions.js:1) Quote Link to comment Share on other sites More sharing options...
JeremyG Posted August 2, 2017 Author Share Posted August 2, 2017 Thanks for error, currentlty correcting this Edit : CORRECTED ! Umz 1 Quote Link to comment Share on other sites More sharing options...
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