TweakNow Posted June 24, 2017 Share Posted June 24, 2017 Hello everyone, I'd like to show my new HTML5 (Phaser) game that I've developed called Adventure of Ryan Hunter I would love some feedback! Priyo Hutomo (www.tweaknow.com) Quote Link to comment Share on other sites More sharing options...
scheffgames Posted June 24, 2017 Share Posted June 24, 2017 Uncaught Error: This browser does not support webGL. Try using the canvas renderer Why not using phaser's AUTO rendering mode? So it can work both on canvas on webgl? Quote Link to comment Share on other sites More sharing options...
TweakNow Posted June 27, 2017 Author Share Posted June 27, 2017 Thank you for your suggestion. I have changed the rendering mode to Canvas. Canvas mode is already good enough for my game . Priyo Hutomo (www.tweaknow.com) Quote Link to comment Share on other sites More sharing options...
none-9999 Posted July 4, 2017 Share Posted July 4, 2017 the flow y very slow, anyway great Quote Link to comment Share on other sites More sharing options...
Umz Posted July 17, 2017 Share Posted July 17, 2017 That jump feels really really weird for a platformer. You should be able to control movement in the air, because that's what is intuitive to this type of game. It felt really limiting to not be able to move while jumping. I like the design of the game, and the enemies are interesting. But maybe make the first level simpler to get the player used to the controls. It's too much going on at once. Quote Link to comment Share on other sites More sharing options...
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