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freezeWorldMatrix and incremental loading


Hersir
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Hi,

I have an issue with scene that is loaded incrementaly. After meshes are loaded I apply freezeWorldMatrix to some of them (checked isReady and it is is true). As soon as camera is near to meshes and beta angle of camera is near 90 meshes start to disappear and appear during camera movement. Doesn't happen if incremental loading is not used.

Found similar issue here, but it was solved.

 

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