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Fullscreen freeze on mobile browsers


puzzler
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I added to my game a button to activate fullscreen mode (by calling game.scale.startFullScreen(true);).  Works great on the desktop.  On android's built-in browser, the game just freezes up when I press the fullscreen mode button.

Is there a safe way to call startFullScreen so it won't freeze up?  Is there a way to reliably detect ahead of time that fullscreen isn't supported so I can simply not show the button.

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