Wingnut Posted June 8, 2017 Share Posted June 8, 2017 Hi gang! Not sure if it is a bug, but check this PG. Looks ok. Now activate line 8 and de-activate line 9. Mesh disappears. Bug? Normal? I think it needs fixing/adjusting. It seems common for coders to place camera directly above target. This feels like an 'epsilon' thing, again. It has been an epsilon-ish summer, so far, for Mister Wingnut. heh Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted June 9, 2017 Share Posted June 9, 2017 This is a really specific edge case where you cannot be PERFECTLY perpendicular because in this case we will divide by 0 at some point in time Wingnut 1 Quote Link to comment Share on other sites More sharing options...
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