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Blender export to .babylon


CarlBateman
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I'm trying to export an fbx model from blender to .babylon but get this error message instead.

  File "C:\Users\carlb\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\io_export_babylon.py", line 330, in execute
    mesh = Mesh(object, scene, nextStartFace, forcedParent, nameID, self)
  File "C:\Users\carlb\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\io_export_babylon.py", line 799, in __init__
    material = StdMaterial(slot, exporter, object)
  File "C:\Users\carlb\AppData\Roaming\Blender Foundation\Blender\2.78\scripts\addons\io_export_babylon.py", line 2069, in __init__
    self.textures.append(Texture('bumpTexture', 1.0 / mtex.normal_factor, mtex, mesh, exporter))
ERROR:  float division by zero

 

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