Tufan Posted June 4, 2017 Share Posted June 4, 2017 I want to put my game to Play Store, I googled it a bit and found Cordova and CocoonJS. I'm planning to use Box2D plugin and websockets for the game so my questions are: Which one is faster? I don't want to use CocoonJS if i don't have to since it adds a "built with Cocoon" splash. Is websockets supported? Is it possible to read & write files, show notifications? Can I use Google Play Games Services? How can I monetize my game? Is there an easy way to add ads? Thanks. Link to comment Share on other sites More sharing options...
bruno_ Posted June 4, 2017 Share Posted June 4, 2017 CocoonJS uses Cordova with crosswalk. 1 - I think the performance will be the same in both. Cordova may be harder to set up (although I never used cocoon, but I assume it will bootstrap all your webview settings). 2 - Yes, crosswalk supports websockets. 3 - Yes, with cordova plugins. 4 - Yes, also with cordova plugins. 5 - There is also a cordova plugin for Google Adsense. If you explore cordova, you will find that there's a plugin for almost all native functionality. The box2d however, may not have good performance on older devices. You need to test and prototype. Good luck with your game. Tufan 1 Link to comment Share on other sites More sharing options...
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