JohnK Posted June 3, 2017 Share Posted June 3, 2017 Nothing special, just as the title says an example of building with ExtrudePolygon http://www.babylonjs-playground.com/#RNCYVM Kemal UÇAR, Gijs, hunts and 3 others 6 Quote Link to comment Share on other sites More sharing options...
Spankied Posted June 3, 2017 Share Posted June 3, 2017 y Quote Link to comment Share on other sites More sharing options...
JohnK Posted June 3, 2017 Author Share Posted June 3, 2017 3 minutes ago, Spankied said: y y! Quote Link to comment Share on other sites More sharing options...
Spankied Posted June 3, 2017 Share Posted June 3, 2017 ..Not just make it all in blender Quote Link to comment Share on other sites More sharing options...
JohnK Posted June 3, 2017 Author Share Posted June 3, 2017 For those who are interested in using coding to build simple structures and like me cannot be bothered to learn blender as it does not offer me anything I want to do. Probably all started with this topic Ihx880619 probably does not want to learn blender either. To each his own. Spankied 1 Quote Link to comment Share on other sites More sharing options...
Spankied Posted June 3, 2017 Share Posted June 3, 2017 same Quote Link to comment Share on other sites More sharing options...
hunts Posted June 3, 2017 Share Posted June 3, 2017 @JohnK this is huge, I officially don't like blender too JohnK 1 Quote Link to comment Share on other sites More sharing options...
kaasis Posted June 3, 2017 Share Posted June 3, 2017 Wow, didn't know Babylon.js is this good. But it's useful for simple stuff anyway. Quote Link to comment Share on other sites More sharing options...
hunts Posted June 3, 2017 Share Posted June 3, 2017 @JohnK it's really good for maze: http://www.babylonjs-playground.com/#RNCYVM#1 JohnK, Wingnut, jerome and 1 other 4 Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted June 3, 2017 Share Posted June 3, 2017 @JohnK this should be a feature demo on our homepage! Quote Link to comment Share on other sites More sharing options...
JohnK Posted June 3, 2017 Author Share Posted June 3, 2017 WOW that's made my day. Quote Link to comment Share on other sites More sharing options...
NasimiAsl Posted June 4, 2017 Share Posted June 4, 2017 i try it with geometryBuilder http://www.babylonjs-playground.com/#1QC9DP#151 jerome, adam, Wingnut and 1 other 4 Quote Link to comment Share on other sites More sharing options...
JohnK Posted June 5, 2017 Author Share Posted June 5, 2017 Now with textures on the top, side and bottom faces http://www.babylonjs-playground.com/#RNCYVM#2 On 03/06/2017 at 7:54 PM, Deltakosh said: @JohnK this should be a feature demo on our homepage! Do I need to do anything to make this happen? jerome 1 Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted June 5, 2017 Share Posted June 5, 2017 Just create the best playground you can When happy with a version let me know and I'll do the rest JohnK 1 Quote Link to comment Share on other sites More sharing options...
Gijs Posted June 5, 2017 Share Posted June 5, 2017 Extrusions are the best! They're simple but powerful. I agree with what said in this thread about Blender, and I'm actually making a 3D modelling application that uses extrusions. Quote Link to comment Share on other sites More sharing options...
JohnK Posted June 10, 2017 Author Share Posted June 10, 2017 On 05/06/2017 at 3:34 PM, Deltakosh said: Just create the best playground you can When happy with a version let me know and I'll do the rest Hope this PG is acceptable showcase for ExtrudePolygon http://www.babylonjs-playground.com/#RNCYVM#10 jerome, gryff, hunts and 1 other 4 Quote Link to comment Share on other sites More sharing options...
hunts Posted June 10, 2017 Share Posted June 10, 2017 @JohnK this is the best thing i saw this morning, this is great! let me buy you a taco Wingnut 1 Quote Link to comment Share on other sites More sharing options...
jerome Posted June 10, 2017 Share Posted June 10, 2017 excellent ! hunts 1 Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted June 10, 2017 Share Posted June 10, 2017 You are live http://www.babylonjs.com/demos/extrudepolygon/ Quote Link to comment Share on other sites More sharing options...
JohnK Posted June 10, 2017 Author Share Posted June 10, 2017 32 minutes ago, Deltakosh said: You are live Thanks for that. Now I can show my eldest (who started to work for g**gle last month) there is life in the old dog yet! Wingnut 1 Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted June 10, 2017 Share Posted June 10, 2017 Man! Old dog are by far the best and the more reliable! Wingnut and JohnK 2 Quote Link to comment Share on other sites More sharing options...
jerome Posted June 10, 2017 Share Posted June 10, 2017 ça poutrifie sa race ! GameMonetize and JohnK 2 Quote Link to comment Share on other sites More sharing options...
Wingnut Posted June 12, 2017 Share Posted June 12, 2017 On 6/10/2017 at 0:53 PM, Deltakosh said: Old dog are by far the best and the more reliable! True, but, the older the dog, the less extrusion z-depth (and slower animation speeds). :x heh GameMonetize, gryff and JohnK 3 Quote Link to comment Share on other sites More sharing options...
gryff Posted June 15, 2017 Share Posted June 15, 2017 @JohnK : Very nice demo John - but you know I would take a different direction and fire up er ... cheers, gryff Quote Link to comment Share on other sites More sharing options...
mike_ciote Posted January 3, 2018 Share Posted January 3, 2018 Hello John! Thanks so much for this example. I want to make exactly the same, but to draw walls, floor, roof and other objects in blender, then just load them to the scene. Do you know how to: - make a building in Blender - add listeners to objects, for example I want to add sensors to the roof, and by clicking on the roof, I can open a list with attached sensors to it. ? Im looking for tutorials that can explain that, more o less.. Thanks for attention! Quote Link to comment Share on other sites More sharing options...
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