lhx880619 Posted June 1, 2017 Share Posted June 1, 2017 Hi all, I just find that EdgesRendering in the latest 3.0-beta is different from 2.5. see pg http://playground.babylonjs.com/#TM2NLD v2.5 http://playground.babylonjs.com/index2_5.html#TM2NLD Especially on my android phone. 2.5 lines are very clear, while 3.0 looks bad. but i want to use new gui which is only support for 3.0 ,do you guys konw how to show clear edgelines in 3.0? or please correct this pg http://www.babylonjs-playground.com/index2_5.html#1KYG17#1 so that i can use for 2.5 Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted June 1, 2017 Share Posted June 1, 2017 This is just a resolution question in 2.5 we used the maximum resolution of your device. This was blocked in 3.0 because it was too expensive. You can still do it in 3.0 when creating your engine (set the 4th parameter to true): var engine = new BABYLON.Engine(canvas, antialiasing, options, adaptToDeviceRatio) Quote Link to comment Share on other sites More sharing options...
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