MackeyK24 Posted May 30, 2017 Share Posted May 30, 2017 Maybe really simple question that I am just overlooking. But... how do you set app to 90 frames per second... I don't see an option on the engine... or am I overlooking again. ? Quote Link to comment Share on other sites More sharing options...
JCPalmer Posted May 30, 2017 Share Posted May 30, 2017 I do not know, but did not think you need to do anything if the hardware supports it, like Google Pixel. Animation using frames will probably run, but not likely to improve beyond what it got recorded at. My animation system, QueuedInterpolation is time based, not frame based, because I have been planning for this hardware to surface. Nesh108 and Wingnut 2 Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted May 30, 2017 Share Posted May 30, 2017 @JCPalmer is correct. The browser decides the framerate. Most of the time it is 60 or 30. 90 is when we are using webvr Quote Link to comment Share on other sites More sharing options...
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