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Animated texture quesion


PixelPush
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Hi All,

Can anyone tell me whether or not it's possible to add a sprite sheet animation into a texture so that it can be displayed on a 3d object?

I have working animation on a sprite sheet, but by default this is just displayed in 2D.

If a sprite sheet cannot be used, maybe I could just change the diffuse map at each interval during the render loop?

Thanks in advance !

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