GameAnalytics Posted May 19, 2017 Share Posted May 19, 2017 Some of you may be interested in this interview with FRVR from GameAnalytics, where we chat with FRVR founder to find out how his approach to HTML5 game development and distribution helped him build a studio that generated $1500 per day in ad revenue, within 6 months... It's a great story. Check it out @GameAnalytics Jadegames, RubbleGames, Otho and 2 others 5 Quote Link to comment Share on other sites More sharing options...
scheffgames Posted May 19, 2017 Share Posted May 19, 2017 This was an awesome read, thanks for posting it. GameAnalytics 1 Quote Link to comment Share on other sites More sharing options...
b10b Posted May 19, 2017 Share Posted May 19, 2017 Great success story and first hand account on how to leverage HTML5's market reach back to platforms that monetize. Congratulations to FRVR - even if I can't condone pesky programmatic ads GameAnalytics 1 Quote Link to comment Share on other sites More sharing options...
GameAnalytics Posted May 22, 2017 Author Share Posted May 22, 2017 Glad you found it helpful! Quote Link to comment Share on other sites More sharing options...
elparole Posted May 22, 2017 Share Posted May 22, 2017 Interesting, but how does hex frvr sends player traffic to native stores if there are no outgoing links to appstore nor google play in http://hex.frvr.com/ ? Everyone finds game in stores on their own? I tested links to stores in some html5 we made, but only 1% players clicked them. GameAnalytics and blackmoondev 2 Quote Link to comment Share on other sites More sharing options...
bambo Posted May 22, 2017 Share Posted May 22, 2017 There's 'Menu' button in the left top corner. It is not there when you run it for the first time and you see tutorial tips but shows up after couple of moves. There you can choose 'Download app' option. elparole and GameAnalytics 2 Quote Link to comment Share on other sites More sharing options...
GameAnalytics Posted May 23, 2017 Author Share Posted May 23, 2017 18 hours ago, elparole said: Interesting, but how does hex frvr sends player traffic to native stores if there are no outgoing links to appstore nor google play in http://hex.frvr.com/ ? Everyone finds game in stores on their own? I tested links to stores in some html5 we made, but only 1% players clicked them. The links do start to appear quite heavily after you've played the game a few times - so only advertise to users showing high signs of engagement. Just go sidebar > restart a bunch of times to see the ads elparole 1 Quote Link to comment Share on other sites More sharing options...
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