Hi, I try to use mesh collisions. Every mesh in scene have properties:
checkCollisions = true
For moving character before i used translate and rotate functions. Now i can't use translate because body do not collide with any object. So After read some articles i made this controller for moving my char like it
public handleKeyUp(evt):void {
let character = this.game.player.character;
var speed = 0.2;
var man = character.mesh;
if (evt.keyCode == 65) {