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Textures doesn't work properly only on Google Chrome


nogalo
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Hello,

first i want to apologize for possible grammar mistakes, English is not my mother language. 

Some time ago I made a Lift (Elevator) configurator and it all worked just fine in all browsers (including Google Chrome).  Today I discovered that something happened with textures but only when I open in Google Chrome (Mozilla and Safari are still working just fine). On picture 01 is scrnshot from Mozilla and picture 02 is from Google Chrome. Any ideas why this happened?

Thanks

 

01.png

02.png

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Hi,

here is URL to my project: 

http://productexample.com/CONFIGURATOR_4th/LIFT_01/LIFT_01.html 

I am new to all of this and i'm not sure what unpack flip y is and how it affects different browsers. 

Also here is a link to my JS script i wrote for this project. This was the first time i used babylon.js and it is kinda messy. After BUTTON SCRIPT part you will see CANVAS SCRIPT where all babylon stuff happen. I hope it helps. It is really weird to me that Google Chrome did this because i did not change anything and it worked just fine at the beginning.

http://productexample.com/CONFIGURATOR_4th/LIFT_01/js/myScript.js

 

Thank you 

 

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  Using Google Chrome Version 58.0.3029.110 (64-bit) and Windows 10 (64-bit) problem does not occur for me. Going to be one of those hard to solve only happens somewhere problems.

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Yes, true. I asked some people and turns out it only doesn't work properly for me. My friend who i work with pointed out that issue yesterday, and today he says it works fine on his computer. Funny. Anyway, as long it works where it need to work I am not worried :) thank you guys for help anyway, I appreciate your time. 

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