inxs Posted May 15, 2017 Share Posted May 15, 2017 (edited) Hello guys, im planning to make a Control with Babylon JS and looking for a best practice project. The goal of my control is to visualize the structure of a Tool => Modify, change, measure and delete parts of it. A little bit CAD Software influenced. It would be a little but like Microsofts Remix 3D https://www.remix3d.com/discover But sadly the project is not open source so I cannot see how the implemented it Do you have any suggestions for open source projects with this kind of control? Thank you Jonny Edited May 19, 2017 by inxs Quote Link to comment Share on other sites More sharing options...
Xav Posted May 15, 2017 Share Posted May 15, 2017 Hello, You can do the same project with babylon , html and css with some javascript to control your viewer... Quote Link to comment Share on other sites More sharing options...
inxs Posted May 15, 2017 Author Share Posted May 15, 2017 Hello Xav, yes I know this and I will defnitly do it I just wanted to see how other "Viewer" or even "Editor" Controls are implemented with BabylonJS using Typescript Quote Link to comment Share on other sites More sharing options...
brianzinn Posted May 18, 2017 Share Posted May 18, 2017 Have you checked out this project?https://github.com/BabylonJS/Editor Online demo here - implemented with BabylonJS and Typescript: http://editor.babylonjs.com/ Quote Link to comment Share on other sites More sharing options...
inxs Posted May 19, 2017 Author Share Posted May 19, 2017 Thank you so much brianzinn Quote Link to comment Share on other sites More sharing options...
Dad72 Posted May 19, 2017 Share Posted May 19, 2017 HeroonEngine is also an editor made using Babylon http://www.html5gamedevs.com/topic/29438-mmorpg-editor-heroonengine/ Quote Link to comment Share on other sites More sharing options...
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