mazoku Posted May 11, 2017 Share Posted May 11, 2017 What to do when the customer requires support for some very old devices? I am not sure what to do in this case. Quote Link to comment Share on other sites More sharing options...
b10b Posted May 11, 2017 Share Posted May 11, 2017 Tough one. Some options are: Support every device by setting the bar so low it touches the ground Support only a finite list of devices and test thoroughly (each device must be owned - use judgement on what is significant market share and what is obsolete) Make games with automatically degradable features or asset sets (intelligently determined based on device capabilities) Endeavour to support Publishers' lists of devices by a blend of 1,2,3 and a helpful dose of their QA feedback Also ask your customer what "support" means to them? Perhaps a simple message to the user that their device is not capable is sufficient? Quote Link to comment Share on other sites More sharing options...
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