Jump to content

3ds max skin wrap to babylonjs


Recommended Posts

Hi @Deltakosh. I assume you mistyped and meant to put "skin wrapping" instead of morph targets. Is there an ETA for the skin wrapping feature? Are there any alternative solutions you could suggest that would allow for morphing child meshes with the parent mesh?

We are currently able to morph meshes exported with 3ds max. The problem arises when we have child meshes of the parent. The parent mesh will deform but not the children. It requires us to set morph target for both the parent and the child.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...