1p0 Posted May 5, 2017 Share Posted May 5, 2017 may be somebody dealt with this before... - the game has an animated intro, either in mp4, spine or html5 - is there any known criteria to put or not a PLAY button at the beginning? - should the intro start playing right away or wait for the user click on the play button? - is there any issue or restriction on mobile, iphone, android that requires the play button? - an immediate intro play would fire a "suspicious activity" detection by chrome or safari? Any tip is welcome! Link to comment Share on other sites More sharing options...
1p0 Posted May 8, 2017 Author Share Posted May 8, 2017 @Matias Thanks... based on your post, I googled related keywords and get this: Long story short… to play audio on mobile… it should be initiated with a user gesture (click or touch). If not the video may go on certain android and ios versions but without sound. It seems that they prevent the user to download and pay mobile network data transfer. https://developer.apple.com/library/content/documentation/AudioVideo/Conceptual/Using_HTML5_Audio_Video/Device-SpecificConsiderations/Device-SpecificConsiderations.html “In Safari on iOS (for all devices, including iPad), where the user may be on a cellular network and be charged per data unit, preload and autoplay are disabled”. https://www.chromestatus.com/feature/4864052794753024 solutions -> https://www.haykranen.nl/2015/08/09/tackling-video-and-audio-on-the-mobile-web/ https://developers.google.com/web/updates/2016/07/autoplay Thanks Link to comment Share on other sites More sharing options...
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