dthrasher90 Posted May 5, 2017 Share Posted May 5, 2017 Is there a way to see if the body is correctly enabled on a spite. LIke should body in the console log say something other than null? Link to comment Share on other sites More sharing options...
dthrasher90 Posted May 5, 2017 Author Share Posted May 5, 2017 create: function(qb, wr1, wr2, wr3, ct, rg, rt, lg, lt, football){ var field = game.add.sprite(15, 50, 'field'); field.scale.setTo(1.1); field.anchor.setTo(0); game.physics.enable(field, Phaser.Physics.ARCADE); console.log(field); console.log("in Game Action State"); // console.log("GAS new spotws == ", newBallSpotx, newBallSpoty); Like is this correct? Link to comment Share on other sites More sharing options...
dthrasher90 Posted May 5, 2017 Author Share Posted May 5, 2017 nm, i have it figured out Link to comment Share on other sites More sharing options...
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