dthrasher90 Posted May 3, 2017 Share Posted May 3, 2017 can you chain movetobject events, like movetoobject().oncomplete(moveto another object).oncomplete( moveto another object) or something to that effect? Link to comment Share on other sites More sharing options...
MikeW Posted May 3, 2017 Share Posted May 3, 2017 Not that I see - I think you would have to write some code that works like a player piano to run a script. I use that to manage waves of zombies in my driving defense game (like a tower defense game but you run them over) Link to comment Share on other sites More sharing options...
dthrasher90 Posted May 3, 2017 Author Share Posted May 3, 2017 is there a way for a sprite to continually update and follow another sprite? I cannot seem to figure out how to do this, every movement method isnt designed to update and change path Link to comment Share on other sites More sharing options...
MikeW Posted May 3, 2017 Share Posted May 3, 2017 Make it change it's path in the update loop. Link to comment Share on other sites More sharing options...
Recommended Posts