rstojano Posted April 24, 2017 Share Posted April 24, 2017 Hi, I'm building a map using Tiled for my game and I'm wondering what's the best method to implement an animated tileset in my game. For example in the game, I have some static tiles such as ground, but I also have some animated tilesets like waterfalls. Is there a best method for parsing the TMX file and then rendering all the static and animated tiles? Perhaps there's a library I can use that would provide a simple implementation for that? Thanks Quote Link to comment Share on other sites More sharing options...
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