Hans Posted April 20, 2017 Share Posted April 20, 2017 Hi @all, I have a question about the rotation again. This time its also about the lock joint. I had a similar question in the past without lock joint here: http://www.html5gamedevs.com/topic/29158-solved-rotate-player-correct-on-rotating-platform/#comment-168011 I want the same as last time, but now with lock joint. I prepared a playground: http://playground.babylonjs.com/#7CPXT#2 [In this PG you can rotate the platform with key v, b, and n. The player can rotate with the mouse (drag&drop)] Without the lock joint the behavior is like I want, but for many reasons I need this behavior also with the lock joint. The problem is, the player rotates in a strange circle on the ground. I mean the player changes his position on rotation too. How can I rotate it right? Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted April 20, 2017 Share Posted April 20, 2017 Hey, What do you mean by "lock joint"? Hans 1 Quote Link to comment Share on other sites More sharing options...
Hans Posted April 20, 2017 Author Share Posted April 20, 2017 Sorry forgot to save the PG :Xhttp://playground.babylonjs.com/#7CPXT#2 Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted April 20, 2017 Share Posted April 20, 2017 ok pinging the EXPERT: @RaananW Hans 1 Quote Link to comment Share on other sites More sharing options...
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