Hersir Posted April 20, 2017 Share Posted April 20, 2017 Hi, I used to add mesh as camera.setTarget so camera follows mesh. But in t.ds file only Vector3 is allowed as target. But example with mesh as target works: http://www.babylonjs-playground.com/#BXII%2323 Typings are wrong or I am doing something wrongly? JackFalcon 1 Quote Link to comment Share on other sites More sharing options...
JCPalmer Posted April 20, 2017 Share Posted April 20, 2017 Typings are wrong Hersir and GameMonetize 2 Quote Link to comment Share on other sites More sharing options...
Hersir Posted April 21, 2017 Author Share Posted April 21, 2017 Created issue https://github.com/BabylonJS/Babylon.js/issues/2042 Looking from code only ArcRotateCamera should be changed. Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted April 21, 2017 Share Posted April 21, 2017 Done Hersir 1 Quote Link to comment Share on other sites More sharing options...
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