soul Posted April 15, 2017 Share Posted April 15, 2017 Should I just have one AnimatedSprite that contains all my frames for everything (walking in each direction, attacking in each direction, etc etc), or should I have one AnimatedSprite per animation (one AnimatedSprite for walking left, one AnimatedSprite for walking right, attacking left, attacking right, etc)? It seems like it'd be annoying having to set x and y for each AnimatedSprite if they were all seperate, so I'm assuming just one AnimatedSprite with it containing all the frames would be the best solution Quote Link to comment Share on other sites More sharing options...
xerver Posted April 15, 2017 Share Posted April 15, 2017 Just one is fine. Quote Link to comment Share on other sites More sharing options...
soul Posted April 15, 2017 Author Share Posted April 15, 2017 1 hour ago, xerver said: Just one is fine. Alright thanks Quote Link to comment Share on other sites More sharing options...
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