Vousk-prod. Posted April 14, 2017 Share Posted April 14, 2017 Hello, I've just noticed that when cloning a material, the name and id of the clone are wrong, they are the same as initial object instead of those set by user. See PG : http://www.babylonjs-playground.com/#JZMNQ7 Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted April 14, 2017 Share Posted April 14, 2017 Thanks I'll fix it! Quote Link to comment Share on other sites More sharing options...
Vousk-prod. Posted April 14, 2017 Author Share Posted April 14, 2017 Mhm, you're not supposed to say "thanks", we are. GameMonetize 1 Quote Link to comment Share on other sites More sharing options...
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