ineedhelp Posted April 9, 2017 Share Posted April 9, 2017 I'm fairly new to Phaser and I've been trying to kill two sprites when they overlap but it's not working. sprite.kill() works in one function but not in another Link to comment Share on other sites More sharing options...
samid737 Posted April 9, 2017 Share Posted April 9, 2017 Here is an example of two sprite.kill() after overlapping using arcade Physics: Link to comment Share on other sites More sharing options...
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