ian Posted April 5, 2017 Share Posted April 5, 2017 Showcase of playing Perplexus Shadow Open 3D maze game on android phone Nexus 5x (it works also on tablet) Game works smooth! BabylonJS is great game engine for phone games! Here is Video (recorded with android app "AZ Screen Recorder") https://gaming.youtube.com/watch?v=vB7hd_SAzOA GameMonetize, Boz, javalang and 1 other 4 Quote Link to comment Share on other sites More sharing options...
javalang Posted April 5, 2017 Share Posted April 5, 2017 Very cool, can you tell us how you managed all the different sreen-sizes out in the world? Cheers Quote Link to comment Share on other sites More sharing options...
ian Posted April 6, 2017 Author Share Posted April 6, 2017 ? I don't understand what are you asking? Quote Link to comment Share on other sites More sharing options...
ian Posted April 6, 2017 Author Share Posted April 6, 2017 Manage different sreen-sizes out in the world. I use arc camera and zoomin zoomout of camera. Maybe is that what you asking. Quote Link to comment Share on other sites More sharing options...
javalang Posted April 6, 2017 Share Posted April 6, 2017 I'm asking because the GUI or overlay in the scene. As long as there is no GUI is present everything works fine, but otherwise in my experience you always get wrong. There are high resolution tables, different or unavailable fonts and screen ratios outside and after testing on several devices I got most of the time several unpredictable results even with layout managers. Did you use any specific layout manager for your overlay? Quote Link to comment Share on other sites More sharing options...
ian Posted April 6, 2017 Author Share Posted April 6, 2017 No I use % and test around diff devices Quote Link to comment Share on other sites More sharing options...
ian Posted April 6, 2017 Author Share Posted April 6, 2017 sometimes you must think (phone first aligment .. than tablet than bigger devices..) Quote Link to comment Share on other sites More sharing options...
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